1 INTRODUCTION 37
1.1 STUDY OBJECTIVES 37
1.2 MARKET DEFINITION 37
1.3 INCLUSIONS AND EXCLUSIONS 38
1.4 STUDY SCOPE 39
1.4.1 MARKETS COVERED 39
FIGURE 1 3D AND 4D TECHNOLOGY MARKET SEGMENTATION 39
1.4.2 REGIONAL SCOPE 40
1.4.3 YEARS CONSIDERED 40
1.5 CURRENCY CONSIDERED 40
1.6 UNITS CONSIDERED 41
1.7 LIMITATIONS 41
1.8 STAKEHOLDERS 41
1.9 SUMMARY OF CHANGES 41
1.10 IMPACT OF RECESSION ON 3D AND 4D TECHNOLOGY MARKET 42
FIGURE 2 GDP GROWTH PROJECTION FOR MAJOR ECONOMIES TILL 2023 43
2 RESEARCH METHODOLOGY 44
2.1 RESEARCH DATA 44
FIGURE 3 3D AND 4D TECHNOLOGY MARKET: RESEARCH DESIGN 44
2.1.1 SECONDARY DATA 45
2.1.1.1 List of major secondary sources 45
2.1.1.2 Key data from secondary sources 46
2.1.2 PRIMARY DATA 46
2.1.2.1 Primary data 46
2.1.2.2 Key data from primary sources 47
2.1.2.3 Breakdown of primaries 48
2.1.3 SECONDARY AND PRIMARY RESEARCH 48
2.1.3.1 Key industry insights 49
2.2 MARKET SIZE ESTIMATION 49
FIGURE 4 MARKET SIZE ESTIMATION METHODOLOGY: REVENUE OF MARKET PLAYERS 49
2.2.1 BOTTOM-UP APPROACH 50
2.2.1.1 Approach to estimate market size using bottom-up analysis (demand side) 50
FIGURE 5 MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH 50
2.2.2 TOP-DOWN APPROACH 51
2.2.2.1 Approach to estimate market size using top-down analysis (supply side) 51
FIGURE 6 MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH 51
2.3 MARKET BREAKDOWN AND DATA TRIANGULATION 52
FIGURE 7 DATA TRIANGULATION 52
2.4 RESEARCH ASSUMPTIONS 53
2.5 RISK ASSESSMENT 53
2.5.1 PARAMETERS CONSIDERED TO ANALYZE IMPACT OF RECESSION 54
TABLE 1 PARAMETERS CONSIDERED TO ANALYZE IMPACT OF RECESSION 54
2.6 LIMITATIONS 54
FIGURE 8 LIMITATIONS 54
3 EXECUTIVE SUMMARY 55
3.1 GROWTH RATE ASSUMPTIONS/FORECAST 55
FIGURE 9 3D AND 4D END-USE APPLICATIONS SEGMENT TO HOLD LARGEST MARKET SHARE BY 2029 56
FIGURE 10 3D NAVIGATION SEGMENT TO RECORD HIGHEST GROWTH FROM 2024 TO 2029 57
FIGURE 11 MILITARY AND DEFENSE SEGMENT TO EXHIBIT HIGHEST CAGR FROM 2024 TO 2029 58
FIGURE 12 NORTH AMERICA LIKELY TO ACCOUNT FOR LARGEST MARKET SHARE DURING 2024–2029 59
4 PREMIUM INSIGHTS 60
4.1 ATTRACTIVE GROWTH OPPORTUNITIES FOR PLAYERS IN 3D AND 4D TECHNOLOGY MARKET 60
FIGURE 13 GROWING DEMAND FOR 3D AND 4D DEVICES IN CONSUMER ELECTRONICS AND ENTERTAINMENT VERTICALS TO DRIVE MARKET 60
4.2 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT 60
FIGURE 14 3D AND 4D CAMERAS TO CAPTURE LARGEST SHARE OF 3D AND 4D INPUT DEVICES MARKET BY 2029 60
4.3 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT 61
FIGURE 15 3D TELEVISIONS TO CAPTURE LARGEST SHARE OF 3D OUTPUT DEVICES MARKET BY 2029 61
4.4 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION 61
FIGURE 16 3D AND 4D RENDERING SEGMENT TO CAPTURE LARGEST SHARE OF 3D AND 4D IMAGING SOLUTIONS MARKET BY 2029 61
4.5 3D AND 4D TECHNOLOGY MARKET, BY REGION 62
FIGURE 17 NORTH AMERICA TO DOMINATE MARKET DURING FORECAST PERIOD 62
4.6 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL 62
FIGURE 18 ENTERTAINMENT SEGMENT TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD 62
4.7 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION AND COUNTRY 63
FIGURE 19 3D AND 4D GAMING SEGMENT AND CHINA HELD LARGEST SHARES OF ASIA PACIFIC 3D AND 4D TECHNOLOGY MARKET IN 2023 63
4.8 3D AND 4D TECHNOLOGY MARKET, BY GEOGRAPHY 63
FIGURE 20 CHINA TO REGISTER HIGHEST CAGR IN GLOBAL 3D AND 4D TECHNOLOGY MARKET DURING FORECAST PERIOD 63
5 MARKET OVERVIEW 64
5.1 INTRODUCTION 64
5.2 MARKET DYNAMICS 64
FIGURE 21 3D AND 4D TECHNOLOGY MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES 64
5.2.1 DRIVERS 65
5.2.1.1 Rising demand for 3D and 4D solutions in entertainment industry 65
5.2.1.2 Growing adoption of 3D-enabled devices across verticals 65
5.2.1.3 Increasing adoption of 3D technology in construction industry 65
5.2.1.4 Consolidating trend of 3D and 4D gaming 66
FIGURE 22 3D AND 4D TECHNOLOGY MARKET: DRIVERS AND THEIR IMPACT 66
5.2.2 RESTRAINTS 67
5.2.2.1 High maintenance costs of 3D and 4D imaging devices 67
5.2.2.2 Interoperability issues associated with 3D imaging solutions and hardware 67
FIGURE 23 3D AND 4D TECHNOLOGY MARKET: RESTRAINTS AND THEIR IMPACT 67
5.2.3 OPPORTUNITIES 68
5.2.3.1 Rising adoption of 3D printing and AI-based 3D and 4D solutions in healthcare 68
5.2.3.2 Expanding application scope of 3D and 4D technology-based solutions in military and defense sector 68
5.2.3.3 Ongoing advancements and increasing research initiatives to commercialize 4D printing 69
5.2.3.4 Rising utilization of 3D imaging in retail and e-commerce verticals to increase engagement 69
FIGURE 24 3D AND 4D TECHNOLOGY MARKET: OPPORTUNITIES AND THEIR IMPACT 70
5.2.4 CHALLENGES 70
5.2.4.1 Lack of standard 3D file formats 70
5.2.4.2 Issues associated with processing and storage of large datasets generated by 3D imaging 70
FIGURE 25 3D AND 4D TECHNOLOGY MARKET: CHALLENGES AND THEIR IMPACT 71
5.3 VALUE CHAIN ANALYSIS 71
FIGURE 26 3D AND 4D TECHNOLOGY VALUE CHAIN 72
5.3.1 RESEARCH, DESIGN, AND DEVELOPMENT CENTERS 72
5.3.2 RAW MATERIAL SUPPLIERS 72
5.3.3 3D AND 4D TECHNOLOGY AND SOFTWARE PROVIDERS 72
5.3.4 ORIGINAL DEVICE MANUFACTURERS (ODMS) 73
5.3.5 SUPPLIERS AND DISTRIBUTORS 73
5.3.6 END USERS 73
5.4 ECOSYSTEM/MARKET MAP 73
FIGURE 27 3D AND 4D TECHNOLOGY ECOSYSTEM 73
TABLE 2 3D AND 4D TECHNOLOGY MARKET: ROLE OF PLAYERS IN ECOSYSTEM 74
5.5 TRENDS/DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES 75
FIGURE 28 TRENDS/DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES 75
5.6 TECHNOLOGY ANALYSIS 76
5.6.1 KEY TECHNOLOGIES 76
5.6.1.1 Structured light 3D scanning technology 76
5.6.1.2 Complementary metal-oxide-semiconductor (CMOS) technology 76
5.6.1.3 Stereoscopy or stereo imaging technology 76
5.6.2 COMPLEMENTARY TECHNOLOGY 76
5.6.2.1 Laser triangulation technology 76
5.6.3 ADJACENT TECHNOLOGIES 77
5.6.3.1 Artificial intelligence (AI) 77
5.6.3.2 Internet of Things (IoT) 77
5.6.3.3 Blockchain 77
5.7 PORTER’S FIVE FORCES ANALYSIS 77
FIGURE 29 3D AND 4D TECHNOLOGY MARKET: PORTER’S FIVE FORCES ANALYSIS 78
TABLE 3 3D AND 4D TECHNOLOGY MARKET: IMPACT ANALYSIS OF PORTER’S FIVE FORCES 78
5.7.1 THREAT OF NEW ENTRANTS 78
5.7.2 THREAT OF SUBSTITUTES 79
5.7.3 BARGAINING POWER OF SUPPLIERS 79
5.7.4 BARGAINING POWER OF BUYERS 79
5.7.5 INTENSITY OF COMPETITIVE RIVALRY 79
5.8 CASE STUDY ANALYSIS 80
5.8.1 3D SYSTEMS’ TITAN PELLET 3D PRINTER HELPED PRINT CRITICAL RACE CAR COMPONENT IN 36 HOURS 80
5.8.2 CHRISTOPHER TOOL ACHIEVES FASTER INSPECTIONS WITH 3D-PRINTED CMM FIXTURES 80
5.8.3 IMPLANT CONCIERGE UTILIZED STRATASYS TECHNOLOGY TO ENHANCE BUSINESS MODEL 81
5.8.4 BWT ALPINE F1 TEAM BOLSTERS ADDITIVE MANUFACTURING WORKFLOW WITH 3D PRINTING SYSTEMS 81
5.8.5 AUSTRALIA-BASED LITTLE HINGES SHOWS PROPERTIES EFFICIENTLY AND REMOTELY USING MATTERPORT’S PRO2 3D CAMERA 82
5.9 TARIFF ANALYSIS 82
TABLE 4 MFN TARIFFS FOR HS CODE 852990-COMPLIANT PRODUCTS EXPORTED BY US 82
TABLE 5 MFN TARIFFS FOR HS CODE 852990-COMPLIANT PRODUCTS EXPORTED BY CHINA 83
5.10 REGULATORY LANDSCAPE 83
5.10.1 REGULATIONS 83
5.10.1.1 General Data Protection Regulation 83
5.10.1.2 Health Insurance Portability and Accountability Act (HIPAA), 1996 84
5.10.1.3 Federal Communications Commission (FCC) Certification 84
5.10.2 STANDARDS 84
5.10.3 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 85
TABLE 6 NORTH AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 85
TABLE 7 EUROPE: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 86
TABLE 8 ASIA PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 86
TABLE 9 ROW: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 87
5.11 AVERAGE SELLING PRICE ANALYSIS 87
TABLE 10 AVERAGE SELLING PRICE OF 3D INPUT DEVICES 87
FIGURE 30 AVERAGE SELLING PRICE OF 3D INPUT DEVICES 88
5.11.1 AVERAGE SELLING PRICE OF 3D INPUT DEVICES OFFERED BY KEY PLAYERS, BY PRODUCT 88
FIGURE 31 AVERAGE SELLING PRICE OF 3D INPUT DEVICES OFFERED BY KEY PLAYERS, BY PRODUCT 88
TABLE 11 AVERAGE SELLING PRICE OF 3D INPUT DEVICES OFFERED BY KEY PLAYERS, BY PRODUCT 89
5.12 TRADE ANALYSIS 89
TABLE 12 IMPORT DATA FOR HS CODE 852990-COMPLIANT PRODUCTS, BY COUNTRY, 2018–2022 (USD MILLION) 89
TABLE 13 EXPORT DATA FOR HS CODE 852990-COMPLIANT PRODUCTS, BY COUNTRY, 2018–2022 (USD MILLION) 90
5.13 PATENT ANALYSIS 90
TABLE 14 LIST OF FEW PATENTS RELATED TO 3D AND 4D TECHNOLOGY 90
TABLE 15 TOP 20 PATENT OWNERS IN 3D AND 4D TECHNOLOGY MARKET IN LAST 10 YEARS 92
FIGURE 32 TOP 10 COMPANIES WITH HIGHEST NUMBER OF PATENT APPLICATIONS IN LAST 10 YEARS 92
FIGURE 33 NUMBER OF PATENTS GRANTED PER YEAR, 2013–2023 93
5.14 KEY CONFERENCES AND EVENTS, 2024–2025 93
TABLE 16 3D AND 4D TECHNOLOGY MARKET: DETAILED LIST OF CONFERENCES AND EVENTS, 2024–2025 93
5.15 INVESTMENT AND FUNDING SCENARIO 94
FIGURE 34 GLOBAL VENTURE-CAPITAL INVESTMENTS IN 3D PRINTING STARTUPS 94
5.16 KEY STAKEHOLDERS AND BUYING PROCESS 95
5.16.1 KEY STAKEHOLDERS IN BUYING PROCESS 95
FIGURE 35 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE VERTICALS 95
TABLE 17 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE VERTICALS (%) 95
5.16.2 BUYING CRITERIA 95
FIGURE 36 KEY BUYING CRITERIA FOR TOP THREE VERTICALS 95
TABLE 18 KEY BUYING CRITERIA FOR TOP THREE VERTICALS 96
6 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION 97
6.1 INTRODUCTION 98
FIGURE 37 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION 98
FIGURE 38 3D NAVIGATION SEGMENT TO EXHIBIT HIGHEST CAGR DURING FORECAST PERIOD 98
TABLE 19 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2020–2023 (USD MILLION) 99
TABLE 20 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2024–2029 (USD MILLION) 99
TABLE 21 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 100
TABLE 22 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 101
TABLE 23 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 101
TABLE 24 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 101
6.2 3D AND 4D GAMING 102
6.2.1 INCREASED EMPHASIS ON ENHANCING GAMING EXPERIENCE TO SUPPORT MARKET GROWTH 102
TABLE 25 3D AND 4D GAMING: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 102
TABLE 26 3D AND 4D GAMING: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 102
TABLE 27 3D AND 4D GAMING: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 103
TABLE 28 3D AND 4D GAMING: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 103
6.3 3D AND 4D CINEMA 103
6.3.1 IMMERSIVE VIEWING EXPERIENCE OFFERED THROUGH SPECIAL EFFECTS AND GRAPHICS TO BOOST SEGMENTAL GROWTH 103
TABLE 29 3D AND 4D CINEMA: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 104
TABLE 30 3D AND 4D CINEMA: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 104
TABLE 31 3D AND 4D CINEMA: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 104
TABLE 32 3D AND 4D CINEMA: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 104
6.4 3D NAVIGATION 105
6.4.1 RISING DEMAND FOR 3D NAVIGATION SYSTEMS FROM AUTOMOTIVE SECTOR TO DRIVE MARKET 105
TABLE 33 3D NAVIGATION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 105
TABLE 34 3D NAVIGATION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 105
TABLE 35 3D NAVIGATION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 106
TABLE 36 3D NAVIGATION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 106
6.5 3D LAYOUT AND ANIMATION 106
6.5.1 WIDESPREAD ADOPTION OF 3D LAYOUT AND ANIMATION IN ENTERTAINMENT SECTOR TO DRIVE MARKET 106
TABLE 37 3D LAYOUT AND ANIMATION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 107
TABLE 38 3D LAYOUT AND ANIMATION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 107
TABLE 39 3D LAYOUT AND ANIMATION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 107
TABLE 40 3D LAYOUT AND ANIMATION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 107
6.6 3D AND 4D MOTION CAPTURE 108
6.6.1 RISING DEMAND FOR HIGH-QUALITY ANIMATION AND SPECIAL EFFECTS IN ENTERTAINMENT INDUSTRY TO DRIVE MARKET 108
TABLE 41 3D AND 4D MOTION CAPTURE: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 108
TABLE 42 3D AND 4D MOTION CAPTURE: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 108
TABLE 43 3D AND 4D MOTION CAPTURE: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 108
TABLE 44 3D AND 4D MOTION CAPTURE: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 109
6.7 3D MACHINE VISION 109
6.7.1 GROWING APPLICATIONS OF 3D MACHINE VISION SYSTEMS IN MANUFACTURING TO DRIVE MARKET 109
TABLE 45 3D MACHINE VISION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 110
TABLE 46 3D MACHINE VISION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 110
TABLE 47 3D MACHINE VISION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 111
TABLE 48 3D MACHINE VISION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 111
6.8 3D AND 4D METROLOGY 111
6.8.1 RISING USE OF 3D METROLOGY SOLUTIONS TO INSPECT AUTOMOBILE COMPONENTS TO ACCELERATE MARKET GROWTH 111
TABLE 49 3D AND 4D METROLOGY: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 112
TABLE 50 3D AND 4D METROLOGY: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 112
TABLE 51 3D AND 4D METROLOGY: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 113
TABLE 52 3D AND 4D METROLOGY: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 113
6.9 3D AND 4D GESTURE RECOGNITION 113
6.9.1 GROWING ADOPTION OF GESTURE RECOGNITION SYSTEMS IN VEHICLES TO INTERACT WITH IN-CAR DISPLAYS TO DRIVE MARKET 113
TABLE 53 3D AND 4D GESTURE RECOGNITION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 114
TABLE 54 3D AND 4D GESTURE RECOGNITION: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 114
TABLE 55 3D AND 4D GESTURE RECOGNITION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2020–2023 (USD MILLION) 114
TABLE 56 3D AND 4D GESTURE RECOGNITION: 3D AND 4D TECHNOLOGY MARKET, BY REGION 2024–2029 (USD MILLION) 115
7 3D AND 4D TECHNOLOGY MARKET, BY SOLUTION TYPE 116
7.1 INTRODUCTION 117
FIGURE 39 3D AND 4D IMAGING SOLUTIONS SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD 117
TABLE 57 3D AND 4D TECHNOLOGY MARKET, BY SOLUTION TYPE, 2020–2023 (USD MILLION) 118
TABLE 58 3D AND 4D TECHNOLOGY MARKET, BY SOLUTION TYPE, 2024–2029 (USD MILLION) 118
7.2 3D AND 4D INPUT DEVICES, BY PRODUCT 119
TABLE 59 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2020–2023 (USD MILLION) 119
TABLE 60 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2024–2029 (USD MILLION) 119
TABLE 61 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2020–2023 (MILLION UNITS) 120
TABLE 62 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2024–2029 (MILLION UNITS) 120
TABLE 63 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 120
TABLE 64 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 121
TABLE 65 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 121
TABLE 66 3D AND 4D INPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 121
7.2.1 3D AND 4D SCANNERS 122
7.2.1.1 Rising deployment of 3D and 4D scanners in healthcare vertical to drive market 122
TABLE 67 3D AND 4D SCANNERS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 123
TABLE 68 3D AND 4D SCANNERS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 123
TABLE 69 3D AND 4D SCANNERS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 124
TABLE 70 3D AND 4D SCANNERS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 124
7.2.2 3D AND 4D CAMERAS 124
7.2.2.1 Increasing demand for 3D and 4D cameras across different verticals to drive market 124
TABLE 71 3D AND 4D CAMERAS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 125
TABLE 72 3D AND 4D CAMERAS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 126
TABLE 73 3D AND 4D CAMERAS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 126
TABLE 74 3D AND 4D CAMERAS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 126
7.2.3 3D AND 4D SENSORS 127
7.2.3.1 Incorporation of AI and IoT in sensors to drive segmental landscape 127
TABLE 75 3D AND 4D SENSORS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 127
TABLE 76 3D AND 4D SENSORS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 128
TABLE 77 3D AND 4D SENSORS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 128
TABLE 78 3D AND 4D SENSORS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 128
7.3 3D AND 4D IMAGING SOLUTIONS 129
TABLE 79 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY APPLICATION, 2020–2023 (USD MILLION) 129
TABLE 80 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 130
TABLE 81 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 130
TABLE 82 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 131
TABLE 83 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 131
TABLE 84 3D AND 4D IMAGING SOLUTIONS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 131
7.3.1 3D AND 4D MODELING 132
7.3.1.1 Surging demand for 3D and 4D content to fuel adoption of 3D and 4D modeling 132
7.3.2 3D AND 4D SCANNING 132
7.3.2.1 Increasing adoption of 3D and 4D scanning in manufacturing and healthcare sectors to drive market 132
7.3.3 3D AND 4D RENDERING 132
7.3.3.1 Rising emphasis on incorporating special effects in entertainment industry to foster market growth 132
7.3.4 3D AND 4D IMAGE RECONSTRUCTION 133
7.3.4.1 Increasing adoption of 3D and 4D image reconstruction in healthcare sector to contribute to market growth 133
7.4 3D OUTPUT DEVICES, BY PRODUCT 133
TABLE 85 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2020–2023 (USD MILLION) 133
TABLE 86 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY PRODUCT, 2024–2029 (USD MILLION) 134
TABLE 87 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 135
TABLE 88 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 135
TABLE 89 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 136
TABLE 90 3D OUTPUT DEVICES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 136
7.4.1 3D DISPLAYS 136
TABLE 91 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 137
TABLE 92 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 137
TABLE 93 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY TYPE, 2020–2023 (USD MILLION) 137
TABLE 94 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY TYPE, 2024–2029 (USD MILLION) 138
TABLE 95 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 138
TABLE 96 3D DISPLAYS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 138
7.4.1.1 3D head-mounted displays 138
7.4.1.1.1 Ability to enhance virtual environments and replicate real-world objects into virtual environments to drive segment 138
7.4.1.2 3D digital signage displays 139
7.4.1.2.1 Adoption of 3D digital signage displays for advertising applications to drive market 139
7.4.2 3D SMARTPHONES 139
7.4.2.1 High adoption of 3D smartphones for AR applications to drive market 139
TABLE 97 3D SMARTPHONES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 140
TABLE 98 3D SMARTPHONES: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 140
TABLE 99 3D SMARTPHONES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 140
TABLE 100 3D SMARTPHONES: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 140
7.4.3 3D TELEVISIONS 141
7.4.3.1 Growing popularity of 3D movies and games to boost demand for 3D televisions 141
TABLE 101 3D TELEVISIONS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 141
TABLE 102 3D TELEVISIONS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 141
TABLE 103 3D TELEVISIONS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 141
TABLE 104 3D TELEVISIONS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 142
7.4.4 3D PROJECTORS 142
7.4.4.1 Rising demand for 3D projectors in entertainment sector to propel market 142
TABLE 105 3D PROJECTORS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 142
TABLE 106 3D PROJECTORS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 143
TABLE 107 3D PROJECTORS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 143
TABLE 108 3D PROJECTORS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 143
7.4.5 3D PRINTERS 144
7.4.5.1 Rising adoption of 3D printers in military and defense vertical to augment market growth 144
TABLE 109 3D PRINTERS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 144
TABLE 110 3D PRINTERS: 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 145
TABLE 111 3D PRINTERS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 145
TABLE 112 3D PRINTERS: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 146
8 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL 147
8.1 INTRODUCTION 148
FIGURE 40 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL 148
FIGURE 41 ENTERTAINMENT SEGMENT TO HOLD LARGEST MARKET SHARE BETWEEN 2024 AND 2029 149
TABLE 113 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2020–2023 (USD MILLION) 149
TABLE 114 3D AND 4D TECHNOLOGY MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 150
8.2 MILITARY AND DEFENSE 150
8.2.1 MILITARY AND DEFENSE SEGMENT TO REGISTER HIGHEST GROWTH DURING FORECAST PERIOD 150
TABLE 115 MILITARY AND DEFENSE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 152
TABLE 116 MILITARY AND DEFENSE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 152
TABLE 117 MILITARY AND DEFENSE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 153
TABLE 118 MILITARY AND DEFENSE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 153
8.3 AUTOMOTIVE 153
8.3.1 INCREASING ADOPTION OF AUTONOMOUS VEHICLES TO FUEL REQUIREMENT FOR 3D AND 4D DEVICES 153
TABLE 119 AUTOMOTIVE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 155
TABLE 120 AUTOMOTIVE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 155
TABLE 121 AUTOMOTIVE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 155
TABLE 122 AUTOMOTIVE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 155
8.4 CONSTRUCTION 156
8.4.1 INCREASED ADOPTION OF BIM APPLICATIONS IN CONSTRUCTION TO DRIVE MARKET 156
TABLE 123 CONSTRUCTION: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 157
TABLE 124 CONSTRUCTION: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 158
TABLE 125 CONSTRUCTION: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 158
TABLE 126 CONSTRUCTION: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 158
8.5 CONSUMER ELECTRONICS 158
8.5.1 RISING DEMAND FOR HIGH RESOLUTION IN CONSUMER ELECTRONICS DEVICES TO DRIVE MARKET 158
TABLE 127 CONSUMER ELECTRONICS: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 159
TABLE 128 CONSUMER ELECTRONICS: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 159
TABLE 129 CONSUMER ELECTRONICS: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 160
TABLE 130 CONSUMER ELECTRONICS: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 160
8.6 INDUSTRIAL 160
8.6.1 INCREASING DEMAND FOR RAPID PROTOTYPING TO AUGMENT MARKET GROWTH 160
TABLE 131 INDUSTRIAL: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 161
TABLE 132 INDUSTRIAL: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 162
TABLE 133 INDUSTRIAL: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 162
TABLE 134 INDUSTRIAL: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 162
8.7 ENTERTAINMENT 162
8.7.1 RISING DEMAND FOR TRULY IMMERSIVE AND HIGH-DEFINITION EXPERIENCE TO BOOST ADOPTION OF 3D TECHNOLOGY 162
TABLE 135 ENTERTAINMENT: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 164
TABLE 136 ENTERTAINMENT: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 164
TABLE 137 ENTERTAINMENT: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 164
TABLE 138 ENTERTAINMENT: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 165
8.8 HEALTHCARE 165
8.8.1 GROWING POPULARITY OF 3D MEDICAL IMAGING TO DRIVE MARKET 165
TABLE 139 HEALTHCARE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 166
TABLE 140 HEALTHCARE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 166
TABLE 141 HEALTHCARE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 166
TABLE 142 HEALTHCARE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 167
8.9 OTHER VERTICALS 167
TABLE 143 OTHER VERTICALS: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 168
TABLE 144 OTHER VERTICALS: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 168
TABLE 145 OTHER VERTICALS: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 169
TABLE 146 OTHER VERTICALS: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 169
9 TRANSITION FROM 3D TO 4D TECHNOLOGY 170
9.1 INTRODUCTION 170
9.2 DIFFERENCE BETWEEN 3D AND 4D 170
TABLE 147 DIFFERENCE BETWEEN 3D AND 4D 170
9.3 VARIOUS DEPLOYMENT MODES IN 3D IMAGING 171
9.3.1 ON-PREMISES 171
9.3.2 CLOUD 171
9.4 3D SENSOR CONNECTIVITY 171
9.4.1 WIRED NETWORK CONNECTIVITY 171
9.4.2 TYPES OF WIRED NETWORKS 171
9.4.2.1 KNX 171
9.4.2.2 LONWORKS 172
9.4.3 WIRELESS NETWORK CONNECTIVITY 172
9.5 SCANNING TECHNIQUES USED IN 3D SCANNERS 172
10 3D AND 4D TECHNOLOGY MARKET, BY REGION 173
10.1 INTRODUCTION 174
FIGURE 42 3D AND 4D TECHNOLOGY MARKET, BY REGION 174
FIGURE 43 ASIA PACIFIC TO REGISTER HIGHEST GROWTH RATE DURING FORECAST PERIOD 174
TABLE 148 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 USD MILLION) 174
TABLE 149 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 175
10.2 NORTH AMERICA 175
10.2.1 NORTH AMERICA: RECESSION IMPACT 176
FIGURE 44 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET SNAPSHOT 177
TABLE 150 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 177
TABLE 151 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 178
TABLE 152 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 178
TABLE 153 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 178
TABLE 154 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2020–2023 (USD MILLION) 179
TABLE 155 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2024–2029 (USD MILLION) 179
TABLE 156 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 179
TABLE 157 NORTH AMERICA: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 180
10.2.2 US 180
10.2.2.1 Increasing adoption of 3D and 4D solutions across various industries to drive market 180
10.2.3 CANADA 181
10.2.3.1 Increasing adoption of 3D and 4D technology in healthcare sector to contribute to market growth 181
10.2.4 MEXICO 181
10.2.4.1 Rising incorporation of 3D and 4D technology in manufacturing processes to drive market 181
10.3 EUROPE 182
10.3.1 EUROPE: RECESSION IMPACT 183
FIGURE 45 EUROPE: 3D AND 4D TECHNOLOGY MARKET SNAPSHOT 184
TABLE 158 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 184
TABLE 159 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 185
TABLE 160 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 185
TABLE 161 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 186
TABLE 162 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2020–2023 (USD MILLION) 186
TABLE 163 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2024–2029 (USD MILLION) 186
TABLE 164 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 187
TABLE 165 EUROPE: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 187
10.3.2 UK 187
10.3.2.1 Increasing investments in developing VR-based solutions across industries to augment market growth 187
10.3.3 GERMANY 188
10.3.3.1 Rising demand from automotive industry to expedite market growth 188
10.3.4 FRANCE 189
10.3.4.1 Increasing government initiatives to boost market growth 189
10.3.5 ITALY 190
10.3.5.1 Presence of companies and universities actively involved in developing 3D imaging technologies to drive market 190
10.3.6 SPAIN 190
10.3.6.1 Strong demand for advanced imaging solutions to drive market 190
10.3.7 REST OF EUROPE 191
10.4 ASIA PACIFIC 191
10.4.1 ASIA PACIFIC: RECESSION IMPACT 192
FIGURE 46 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET SNAPSHOT 193
TABLE 166 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 193
TABLE 167 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 194
TABLE 168 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 194
TABLE 169 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 194
TABLE 170 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2020–2023 (USD MILLION) 195
TABLE 171 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2024–2029 (USD MILLION) 195
TABLE 172 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2020–2023 (USD MILLION) 195
TABLE 173 ASIA PACIFIC: 3D AND 4D TECHNOLOGY MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 196
10.4.2 CHINA 196
10.4.2.1 Growing demand for cutting-edge imaging technologies in entertainment industry to drive market 196
10.4.3 JAPAN 197
10.4.3.1 Growth of end-user industries to boost demand for 3D and 4D technology solutions 197
10.4.4 SOUTH KOREA 198
10.4.4.1 Increasing investments in industrial automation to boost market growth 198
10.4.5 INDIA 198
10.4.5.1 Increasing adoption of 3D and 4D solutions in medical imaging to support market growth 198
10.4.6 REST OF ASIA PACIFIC 199
10.5.1 ROW: RECESSION IMPACT 200
FIGURE 47 ROW: 3D AND 4D TECHNOLOGY MARKET SNAPSHOT 201
10.5.2 MIDDLE EAST & AFRICA 201
10.5.2.1 GCC countries 202
10.5.2.1.1 Growing investments in urban planning and infrastructure development to propel market 202
10.5.2.2 Rest of Middle East & Africa 202
TABLE 174 ROW: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2020–2023 (USD MILLION) 203
TABLE 175 ROW: 3D AND 4D TECHNOLOGY MARKET, BY 3D AND 4D INPUT DEVICE, 2024–2029 (USD MILLION) 203
TABLE 176 ROW: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2020–2023 (USD MILLION) 203
TABLE 177 ROW: 3D AND 4D TECHNOLOGY MARKET, BY 3D OUTPUT DEVICE, 2024–2029 (USD MILLION) 204
TABLE 178 ROW: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2020–2023 USD MILLION) 204
TABLE 179 ROW: 3D AND 4D TECHNOLOGY MARKET, BY END-USE APPLICATION, 2024–2029 (USD MILLION) 204
TABLE 180 ROW: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 205
TABLE 181 ROW: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 205
TABLE 182 MIDDLE EAST AND AFRICA: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2020–2023 (USD MILLION) 205
TABLE 183 MIDDLE EAST AND AFRICA: 3D AND 4D TECHNOLOGY MARKET, BY REGION, 2024–2029 (USD MILLION) 205
10.5.3 SOUTH AMERICA 206
10.5.3.1 Government support for 3D printing to drive market 206
11 COMPETITIVE LANDSCAPE 207
11.1 OVERVIEW 207
11.2 STRATEGIES ADOPTED BY KEY PLAYERS, 2019–2023 207
TABLE 184 OVERVIEW OF STRATEGIES ADOPTED BY KEY PLAYERS, 2019–2023 207
11.3 REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2018–2022 209
FIGURE 48 REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2018–2022 209
11.4 MARKET SHARE ANALYSIS, 2023 209
FIGURE 49 3D AND 4D TECHNOLOGY MARKET SHARE ANALYSIS, 2023 209
TABLE 185 3D AND 4D TECHNOLOGY MARKET: DEGREE OF COMPETITION 210
11.5 COMPANY VALUATION AND FINANCIAL METRICS 212
FIGURE 50 MARKET CAPITALIZATION, 2022 (USD BILLION) 212
FIGURE 51 FINANCIAL METRICS (EV/EBITDA), 2022 212
11.6 BRAND/PRODUCT COMPARISON 213
FIGURE 52 BRAND/PRODUCT COMPARISON 213
11.7 COMPANY EVALUATION MATRIX: KEY PLAYERS 213
11.7.1 STARS 213
11.7.2 EMERGING LEADERS 214
11.7.3 PERVASIVE PLAYERS 214
11.7.4 PARTICIPANTS 214
FIGURE 53 3D AND 4D TECHNOLOGY MARKET: COMPANY EVALUATION MATRIX (KEY PLAYERS), 2023 214
11.7.5 COMPANY FOOTPRINT 215
TABLE 186 OVERALL COMPANY FOOTPRINT 215
TABLE 187 COMPANY APPLICATION FOOTPRINT 216
TABLE 188 COMPANY SOLUTION TYPE FOOTPRINT 217
TABLE 189 COMPANY VERTICAL FOOTPRINT 218
TABLE 190 COMPANY REGION FOOTPRINT 219
11.8 COMPANY EVALUATION MATRIX: STARTUPS/SMES 220
11.8.1 PROGRESSIVE COMPANIES 220
11.8.2 RESPONSIVE COMPANIES 220
11.8.3 DYNAMIC COMPANIES 220
11.8.4 STARTING BLOCKS 220
FIGURE 54 3D AND 4D TECHNOLOGY MARKET: COMPANY EVALUATION MATRIX (STARTUPS/SMES), 2023 221
11.8.5 COMPETITIVE BENCHMARKING 221
TABLE 191 3D AND 4D TECHNOLOGY MARKET: LIST OF KEY STARTUPS/SMES 221
TABLE 192 3D AND 4D TECHNOLOGY MARKET: COMPETITIVE BENCHMARKING OF KEY STARTUPS/SMES 222
11.9 COMPETITIVE SCENARIO 223
11.9.1 PRODUCT LAUNCHES/DEVELOPMENTS 223
TABLE 193 3D AND 4D TECHNOLOGY MARKET: PRODUCT LAUNCHES/DEVELOPMENTS, JANUARY 2020–JANUARY 2024 223
11.9.2 DEALS 237
TABLE 194 3D AND 4D TECHNOLOGY MARKET: DEALS, SEPTEMBER 2020–FEBRUARY 2024 237
12 COMPANY PROFILES 244
12.1 INTRODUCTION 244
12.2 KEY PLAYERS 244
(Business overview, Products offered, Products offered, Recent developments, Product launches/developments, Deals, MnM view, Key Strengths/Right to win, Strategic choices made, and Weaknesses and Competitive threats)*
12.2.1 SAMSUNG 244
TABLE 195 SAMSUNG: COMPANY OVERVIEW 244
FIGURE 55 SAMSUNG: COMPANY SNAPSHOT 245
TABLE 196 SAMSUNG: PRODUCTS OFFERED 245
TABLE 197 SAMSUNG: PRODUCT LAUNCHES/DEVELOPMENTS 247
TABLE 198 SAMSUNG: DEALS 249
12.2.2 GE HEALTHCARE 251
TABLE 199 GE HEALTHCARE: COMPANY OVERVIEW 251
FIGURE 56 GE HEALTHCARE: COMPANY SNAPSHOT 252
TABLE 200 GE HEALTHCARE: PRODUCTS OFFERED 252
TABLE 201 GE HEALTHCARE: PRODUCT LAUNCHES/DEVELOPMENTS 254
TABLE 202 GE HEALTHCARE: DEALS 255
12.2.3 HEXAGON AB 258
TABLE 203 HEXAGON AB: COMPANY OVERVIEW 258
FIGURE 57 HEXAGON AB: COMPANY SNAPSHOT 259
TABLE 204 HEXAGON AB: PRODUCTS OFFERED 259
TABLE 205 HEXAGON AB: PRODUCT LAUNCHES/DEVELOPMENTS 260
TABLE 206 HEXAGON AB: DEALS 262
12.2.4 AUTODESK INC. 264
TABLE 207 AUTODESK INC.: COMPANY OVERVIEW 264
FIGURE 58 AUTODESK INC.: COMPANY SNAPSHOT 265
TABLE 208 AUTODESK INC.: PRODUCTS OFFERED 265
TABLE 209 AUTODESK INC.: PRODUCT LAUNCHES/DEVELOPMENTS 266
TABLE 210 AUTODESK INC.: DEALS 267
12.2.5 SONY GROUP CORPORATION 270
TABLE 211 SONY GROUP CORPORATION: COMPANY OVERVIEW 270
FIGURE 59 SONY GROUP CORPORATION: COMPANY SNAPSHOT 271
TABLE 212 SONY GROUP CORPORATION: PRODUCTS OFFERED 271
TABLE 213 SONY GROUP CORPORATION: PRODUCT LAUNCHES/DEVELOPMENTS 273
TABLE 214 SONY GROUP CORPORATION: DEALS 274
12.2.6 DASSAULT SYSTÈMES 276
TABLE 215 DASSAULT SYSTÈMES: COMPANY OVERVIEW 276
FIGURE 60 DASSAULT SYSTÈMES: COMPANY SNAPSHOT 277
TABLE 216 DASSAULT SYSTÈMES: PRODUCTS OFFERED 277
TABLE 217 DASSAULT SYSTÈMES: PRODUCT LAUNCHES/DEVELOPMENTS 278
TABLE 218 DASSAULT SYSTÈMES: DEALS 279
12.2.7 STRATASYS 281
TABLE 219 STRATASYS: COMPANY OVERVIEW 281
FIGURE 61 STRATASYS: COMPANY SNAPSHOT 282
TABLE 220 STRATASYS: PRODUCTS OFFERED 282
TABLE 221 STRATASYS: PRODUCT LAUNCHES/DEVELOPMENTS 284
TABLE 222 STRATASYS: DEALS 285
12.2.8 FARO 288
TABLE 223 FARO: COMPANY OVERVIEW 288
FIGURE 62 FARO: COMPANY SNAPSHOT 288
TABLE 224 FARO: PRODUCTS OFFERED 289
TABLE 225 FARO: PRODUCT LAUNCHES/DEVELOPMENTS 291
TABLE 226 FARO: DEALS 292
12.2.9 3D SYSTEMS, INC. 293
TABLE 227 3D SYSTEMS, INC.: COMPANY OVERVIEW 293
FIGURE 63 3D SYSTEMS, INC.: COMPANY SNAPSHOT 294
TABLE 228 3D SYSTEMS, INC.: PRODUCTS OFFERED 294
TABLE 229 3D SYSTEMS, INC.: PRODUCT LAUNCHES/DEVELOPMENTS 296
TABLE 230 3D SYSTEMS, INC.: DEALS 297
12.2.10 VICON MOTION SYSTEMS LTD 298
TABLE 231 VICON MOTION SYSTEMS LTD: COMPANY OVERVIEW 298
FIGURE 64 VICON MOTION SYSTEMS LTD: COMPANY SNAPSHOT 299
TABLE 232 VICON MOTION SYSTEMS LTD: PRODUCTS OFFERED 299
TABLE 233 VICON MOTION SYSTEMS LTD: PRODUCT LAUNCHES/DEVELOPMENTS 300
TABLE 234 VICON MOTION SYSTEMS LTD: DEALS 301
*Details on Business overview, Products offered, Recent developments, Product launches/developments, Deals, MnM view, Key Strengths/Right to win, Strategic choices made, and Weaknesses and Competitive threats might not be captured in case of unlisted companies.
12.3 OTHER PLAYERS 302
12.3.1 PANASONIC HOLDINGS CORPORATION 302
TABLE 235 PANASONIC HOLDINGS CORPORATION: COMPANY OVERVIEW 302
12.3.2 KONINKLIJKE PHILIPS N.V. 303
TABLE 236 KONINKLIJKE PHILIPS N.V.: COMPANY OVERVIEW 303
12.3.3 QUALISYS 304
TABLE 237 QUALISYS: COMPANY OVERVIEW 304
12.3.4 BARCO 305
TABLE 238 BARCO: COMPANY OVERVIEW 305
12.3.5 GOOGLE 306
TABLE 239 GOOGLE: COMPANY OVERVIEW 306
12.3.6 COGNEX CORPORATION 307
TABLE 240 COGNEX CORPORATION: COMPANY OVERVIEW 307
12.3.7 LG ELECTRONICS 308
TABLE 241 LG ELECTRONICS: COMPANY OVERVIEW 308
12.3.8 BASLER AG 309
TABLE 242 BASLER AG: COMPANY OVERVIEW 309
12.3.9 DREAMWORKS ANIMATION 310
TABLE 243 DREAMWORKS ANIMATION: COMPANY OVERVIEW 310
12.3.10 DOLBY LABORATORIES, INC. 311
TABLE 244 DOLBY LABORATORIES, INC.: COMPANY OVERVIEW 311
12.3.11 NANSENSE INC. 312
TABLE 245 NANSENSE INC.: COMPANY OVERVIEW 312
12.3.12 QUIDIENT 313
TABLE 246 QUIDIENT: COMPANY OVERVIEW 313
12.3.13 ROKOKO 314
TABLE 247 ROKOKO: COMPANY OVERVIEW 314
12.3.14 4D SENSOR CO., LTD. 314
TABLE 248 4D SENSOR CO., LTD.: COMPANY OVERVIEW 314
12.3.15 VAYYAR IMAGING 315
TABLE 249 VAYYAR IMAGING: COMPANY OVERVIEW 315
12.3.16 MATTERPORT, INC. 315
TABLE 250 MATTERPORT, INC.: COMPANY OVERVIEW 315
12.3.17 CREALITY 316
TABLE 251 CREALITY: COMPANY OVERVIEW 316
12.3.18 INTAMSYS 317
TABLE 252 INTAMSYS: COMPANY OVERVIEW 317
12.3.19 EPLUS3D 318
TABLE 253 EPLUS3D: COMPANY OVERVIEW 318
13 APPENDIX 319
13.1 DISCUSSION GUIDE 319
13.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 322
13.3 CUSTOMIZATION OPTIONS 324
13.4 RELATED REPORTS 324
13.5 AUTHOR DETAILS 325
❖ 世界の3D&4D技術市場に関するよくある質問(FAQ) ❖
・3D&4D技術の世界市場規模は?
→MarketsandMarkets社は2024年の3D&4D技術の世界市場規模を3997億米ドルと推定しています。
・3D&4D技術の世界市場予測は?
→MarketsandMarkets社は2029年の3D&4D技術の世界市場規模を8665億米ドルと予測しています。
・3D&4D技術市場の成長率は?
→MarketsandMarkets社は3D&4D技術の世界市場が2024年~2029年に年平均16.7%成長すると予測しています。
・世界の3D&4D技術市場における主要企業は?
→MarketsandMarkets社は「Dassault Systèmes(フランス)、Stratasys(イスラエル)、FARO(米国)、3D Systems(米国)、Vicon(英国)、パナソニック(日本)、Philip(オランダ)、Qualisys(スウェーデン)、Barco(ベルギー)、Google(米国)、Cognex(米国)、LG Electronics(韓国)、Basler AG(ドイツ)、DreamWorks Animation(米国)、Dolby Laboratories, Inc. (米国)、NANSENSE(米国)、Quidient(米国)、Rokoko(デンマーク)、4Dセンサー株式会社(日本)、Vayyar Imaging(イスラエル)、Matterport(米国)、Creality(中国)、INTAMSYS(中国)、Eplus3D(中国)など ...」をグローバル3D&4D技術市場の主要企業として認識しています。
※上記FAQの市場規模、市場予測、成長率、主要企業に関する情報は本レポートの概要を作成した時点での情報であり、納品レポートの情報と少し異なる場合があります。