1 Introduction to Research & Analysis Reports
1.1 Metaverse Hardware Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Metaverse Hardware Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Metaverse Hardware Overall Market Size
2.1 Global Metaverse Hardware Market Size: 2022 VS 2029
2.2 Global Metaverse Hardware Revenue, Prospects & Forecasts: 2018-2029
2.3 Global Metaverse Hardware Sales: 2018-2029
3 Company Landscape
3.1 Top Metaverse Hardware Players in Global Market
3.2 Top Global Metaverse Hardware Companies Ranked by Revenue
3.3 Global Metaverse Hardware Revenue by Companies
3.4 Global Metaverse Hardware Sales by Companies
3.5 Global Metaverse Hardware Price by Manufacturer (2018-2023)
3.6 Top 3 and Top 5 Metaverse Hardware Companies in Global Market, by Revenue in 2022
3.7 Global Manufacturers Metaverse Hardware Product Type
3.8 Tier 1, Tier 2 and Tier 3 Metaverse Hardware Players in Global Market
3.8.1 List of Global Tier 1 Metaverse Hardware Companies
3.8.2 List of Global Tier 2 and Tier 3 Metaverse Hardware Companies
4 Sights by Product
4.1 Overview
4.1.1 By Type – Global Metaverse Hardware Market Size Markets, 2022 & 2029
4.1.2 AR Device
4.1.3 VR Device
4.1.4 MR Device
4.2 By Type – Global Metaverse Hardware Revenue & Forecasts
4.2.1 By Type – Global Metaverse Hardware Revenue, 2018-2023
4.2.2 By Type – Global Metaverse Hardware Revenue, 2024-2029
4.2.3 By Type – Global Metaverse Hardware Revenue Market Share, 2018-2029
4.3 By Type – Global Metaverse Hardware Sales & Forecasts
4.3.1 By Type – Global Metaverse Hardware Sales, 2018-2023
4.3.2 By Type – Global Metaverse Hardware Sales, 2024-2029
4.3.3 By Type – Global Metaverse Hardware Sales Market Share, 2018-2029
4.4 By Type – Global Metaverse Hardware Price (Manufacturers Selling Prices), 2018-2029
5 Sights by Application
5.1 Overview
5.1.1 By Application – Global Metaverse Hardware Market Size, 2022 & 2029
5.1.2 Healthcare
5.1.3 Engineering & Construction
5.1.4 Manufacturing
5.1.5 Education
5.1.6 Others
5.2 By Application – Global Metaverse Hardware Revenue & Forecasts
5.2.1 By Application – Global Metaverse Hardware Revenue, 2018-2023
5.2.2 By Application – Global Metaverse Hardware Revenue, 2024-2029
5.2.3 By Application – Global Metaverse Hardware Revenue Market Share, 2018-2029
5.3 By Application – Global Metaverse Hardware Sales & Forecasts
5.3.1 By Application – Global Metaverse Hardware Sales, 2018-2023
5.3.2 By Application – Global Metaverse Hardware Sales, 2024-2029
5.3.3 By Application – Global Metaverse Hardware Sales Market Share, 2018-2029
5.4 By Application – Global Metaverse Hardware Price (Manufacturers Selling Prices), 2018-2029
6 Sights by Region
6.1 By Region – Global Metaverse Hardware Market Size, 2022 & 2029
6.2 By Region – Global Metaverse Hardware Revenue & Forecasts
6.2.1 By Region – Global Metaverse Hardware Revenue, 2018-2023
6.2.2 By Region – Global Metaverse Hardware Revenue, 2024-2029
6.2.3 By Region – Global Metaverse Hardware Revenue Market Share, 2018-2029
6.3 By Region – Global Metaverse Hardware Sales & Forecasts
6.3.1 By Region – Global Metaverse Hardware Sales, 2018-2023
6.3.2 By Region – Global Metaverse Hardware Sales, 2024-2029
6.3.3 By Region – Global Metaverse Hardware Sales Market Share, 2018-2029
6.4 North America
6.4.1 By Country – North America Metaverse Hardware Revenue, 2018-2029
6.4.2 By Country – North America Metaverse Hardware Sales, 2018-2029
6.4.3 US Metaverse Hardware Market Size, 2018-2029
6.4.4 Canada Metaverse Hardware Market Size, 2018-2029
6.4.5 Mexico Metaverse Hardware Market Size, 2018-2029
6.5 Europe
6.5.1 By Country – Europe Metaverse Hardware Revenue, 2018-2029
6.5.2 By Country – Europe Metaverse Hardware Sales, 2018-2029
6.5.3 Germany Metaverse Hardware Market Size, 2018-2029
6.5.4 France Metaverse Hardware Market Size, 2018-2029
6.5.5 U.K. Metaverse Hardware Market Size, 2018-2029
6.5.6 Italy Metaverse Hardware Market Size, 2018-2029
6.5.7 Russia Metaverse Hardware Market Size, 2018-2029
6.5.8 Nordic Countries Metaverse Hardware Market Size, 2018-2029
6.5.9 Benelux Metaverse Hardware Market Size, 2018-2029
6.6 Asia
6.6.1 By Region – Asia Metaverse Hardware Revenue, 2018-2029
6.6.2 By Region – Asia Metaverse Hardware Sales, 2018-2029
6.6.3 China Metaverse Hardware Market Size, 2018-2029
6.6.4 Japan Metaverse Hardware Market Size, 2018-2029
6.6.5 South Korea Metaverse Hardware Market Size, 2018-2029
6.6.6 Southeast Asia Metaverse Hardware Market Size, 2018-2029
6.6.7 India Metaverse Hardware Market Size, 2018-2029
6.7 South America
6.7.1 By Country – South America Metaverse Hardware Revenue, 2018-2029
6.7.2 By Country – South America Metaverse Hardware Sales, 2018-2029
6.7.3 Brazil Metaverse Hardware Market Size, 2018-2029
6.7.4 Argentina Metaverse Hardware Market Size, 2018-2029
6.8 Middle East & Africa
6.8.1 By Country – Middle East & Africa Metaverse Hardware Revenue, 2018-2029
6.8.2 By Country – Middle East & Africa Metaverse Hardware Sales, 2018-2029
6.8.3 Turkey Metaverse Hardware Market Size, 2018-2029
6.8.4 Israel Metaverse Hardware Market Size, 2018-2029
6.8.5 Saudi Arabia Metaverse Hardware Market Size, 2018-2029
6.8.6 UAE Metaverse Hardware Market Size, 2018-2029
7 Manufacturers & Brands Profiles
7.1 Microsoft
7.1.1 Microsoft Company Summary
7.1.2 Microsoft Business Overview
7.1.3 Microsoft Metaverse Hardware Major Product Offerings
7.1.4 Microsoft Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.1.5 Microsoft Key News & Latest Developments
7.2 Sony
7.2.1 Sony Company Summary
7.2.2 Sony Business Overview
7.2.3 Sony Metaverse Hardware Major Product Offerings
7.2.4 Sony Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.2.5 Sony Key News & Latest Developments
7.3 Google
7.3.1 Google Company Summary
7.3.2 Google Business Overview
7.3.3 Google Metaverse Hardware Major Product Offerings
7.3.4 Google Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.3.5 Google Key News & Latest Developments
7.4 Oculus (Meta)
7.4.1 Oculus (Meta) Company Summary
7.4.2 Oculus (Meta) Business Overview
7.4.3 Oculus (Meta) Metaverse Hardware Major Product Offerings
7.4.4 Oculus (Meta) Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.4.5 Oculus (Meta) Key News & Latest Developments
7.5 Magic Leap
7.5.1 Magic Leap Company Summary
7.5.2 Magic Leap Business Overview
7.5.3 Magic Leap Metaverse Hardware Major Product Offerings
7.5.4 Magic Leap Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.5.5 Magic Leap Key News & Latest Developments
7.6 HTC Corporation
7.6.1 HTC Corporation Company Summary
7.6.2 HTC Corporation Business Overview
7.6.3 HTC Corporation Metaverse Hardware Major Product Offerings
7.6.4 HTC Corporation Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.6.5 HTC Corporation Key News & Latest Developments
7.7 Optinvent
7.7.1 Optinvent Company Summary
7.7.2 Optinvent Business Overview
7.7.3 Optinvent Metaverse Hardware Major Product Offerings
7.7.4 Optinvent Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.7.5 Optinvent Key News & Latest Developments
7.8 MAD Gaze
7.8.1 MAD Gaze Company Summary
7.8.2 MAD Gaze Business Overview
7.8.3 MAD Gaze Metaverse Hardware Major Product Offerings
7.8.4 MAD Gaze Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.8.5 MAD Gaze Key News & Latest Developments
7.9 Epson
7.9.1 Epson Company Summary
7.9.2 Epson Business Overview
7.9.3 Epson Metaverse Hardware Major Product Offerings
7.9.4 Epson Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.9.5 Epson Key News & Latest Developments
7.10 Lenovo
7.10.1 Lenovo Company Summary
7.10.2 Lenovo Business Overview
7.10.3 Lenovo Metaverse Hardware Major Product Offerings
7.10.4 Lenovo Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.10.5 Lenovo Key News & Latest Developments
7.11 DPVR
7.11.1 DPVR Company Summary
7.11.2 DPVR Metaverse Hardware Business Overview
7.11.3 DPVR Metaverse Hardware Major Product Offerings
7.11.4 DPVR Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.11.5 DPVR Key News & Latest Developments
7.12 Vuzix Corporation
7.12.1 Vuzix Corporation Company Summary
7.12.2 Vuzix Corporation Metaverse Hardware Business Overview
7.12.3 Vuzix Corporation Metaverse Hardware Major Product Offerings
7.12.4 Vuzix Corporation Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.12.5 Vuzix Corporation Key News & Latest Developments
7.13 Pico Interactive
7.13.1 Pico Interactive Company Summary
7.13.2 Pico Interactive Metaverse Hardware Business Overview
7.13.3 Pico Interactive Metaverse Hardware Major Product Offerings
7.13.4 Pico Interactive Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.13.5 Pico Interactive Key News & Latest Developments
7.14 NoLo VR
7.14.1 NoLo VR Company Summary
7.14.2 NoLo VR Business Overview
7.14.3 NoLo VR Metaverse Hardware Major Product Offerings
7.14.4 NoLo VR Metaverse Hardware Sales and Revenue in Global (2018-2023)
7.14.5 NoLo VR Key News & Latest Developments
8 Global Metaverse Hardware Production Capacity, Analysis
8.1 Global Metaverse Hardware Production Capacity, 2018-2029
8.2 Metaverse Hardware Production Capacity of Key Manufacturers in Global Market
8.3 Global Metaverse Hardware Production by Region
9 Key Market Trends, Opportunity, Drivers and Restraints
9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints
10 Metaverse Hardware Supply Chain Analysis
10.1 Metaverse Hardware Industry Value Chain
10.2 Metaverse Hardware Upstream Market
10.3 Metaverse Hardware Downstream and Clients
10.4 Marketing Channels Analysis
10.4.1 Marketing Channels
10.4.2 Metaverse Hardware Distributors and Sales Agents in Global
11 Conclusion
12 Appendix
12.1 Note
12.2 Examples of Clients
12.3 Disclaimer
世界のメタバースハードウェア市場予測2023-2029:ARデバイス、VRデバイス、MRデバイス |
【英語タイトル】Metaverse Hardware Market, Global Outlook and Forecast 2023-2029 | |
・商品コード:MMG23JU2649 ・発行会社(調査会社):Market Monitor Global ・発行日:2023年6月 ・ページ数:76 ・レポート言語:英語 ・レポート形式:PDF ・納品方法:Eメール(受注後2-3営業日) ・調査対象地域:グローバル、北米、アメリカ、ヨーロッパ、アジア、日本、中国、東南アジア、インド、南米、中東・アフリカなど ・産業分野:電子&半導体 |
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当調査レポートは次の情報を含め、世界のメタバースハードウェア市場規模と予測を収録しています。・世界のメタバースハードウェア市場:売上、2018年-2023年、2024年-2029年 ・世界のメタバースハードウェア市場:販売量、2018年-2023年、2024年-2029年 ・世界のトップ5企業、2022年 世界のメタバースハードウェア市場は2022年に000Mドルと評価され、予測期間中に000%のCAGRで2029年までに000Mドルに達すると予測されています。米国市場は2022年に000Mドルと推定されており、中国は2029年までに000Mドルに達すると予測されています。「ARデバイス」セグメントは今後6年間、000%のCAGRで2029年までに000Mドルに成長すると予測されています。 メタバースハードウェアのグローバル主要企業は、Microsoft、 Sony、 Google、 Oculus (Meta)、 Magic Leap、 HTC Corporation、 Optinvent、 MAD Gaze、 Epson、 Lenovo、 DPVR、 Vuzix Corporation、 Pico Interactive、 NoLo VRなどです。2022年にトップ5企業がグローバル売上シェアの約000%を占めています。 MARKET MONITOR GLOBAL(MMG)は、メタバースハードウェアのメーカー、サプライヤー、流通業者、および業界の専門家を調査しました。これには、販売量、売上、需要、価格変動、製品タイプ、最近の動向と計画、産業トレンド、成長要因、課題、阻害要因、潜在的なリスクなどが含まれます。 【セグメント別市場分析】 世界のメタバースハードウェア市場:タイプ別、2018年-2023年、2024年-2029年 世界のメタバースハードウェア市場:タイプ別市場シェア、2022年 ・ARデバイス、VRデバイス、MRデバイス 世界のメタバースハードウェア市場:用途別、2018年-2023年、2024年-2029年 世界のメタバースハードウェア市場:用途別市場シェア、2022年 ・医療、エンジニアリング・建設、製造、教育、その他 世界のメタバースハードウェア市場:地域・国別、2018年-2023年、2024年-2029年 世界のメタバースハードウェア市場:地域別市場シェア、2022年 ・北米:アメリカ、カナダ、メキシコ ・ヨーロッパ:ドイツ、フランス、イギリス、イタリア、ロシア ・アジア:中国、日本、韓国、東南アジア、インド ・南米:ブラジル、アルゼンチン ・中東・アフリカ:トルコ、イスラエル、サウジアラビア、UAE 【競合分析】 また、当レポートは主要な市場参加者の分析を提供します。 ・主要企業におけるメタバースハードウェアのグローバル売上、2018年-2023年 ・主要企業におけるメタバースハードウェアのグローバル売上シェア、2022年 ・主要企業におけるメタバースハードウェアのグローバル販売量、2018年-2023年 ・主要企業におけるメタバースハードウェアのグローバル販売量シェア、2022年 さらに、当レポートは主要企業のプロファイルを提示します。 Microsoft、 Sony、 Google、 Oculus (Meta)、 Magic Leap、 HTC Corporation、 Optinvent、 MAD Gaze、 Epson、 Lenovo、 DPVR、 Vuzix Corporation、 Pico Interactive、 NoLo VR ************************************************************* ・調査・分析レポートの概要 メタバースハードウェア市場の定義 市場セグメント 世界のメタバースハードウェア市場概要 当レポートの特徴・ベネフィット 調査手法と情報源 ・世界のメタバースハードウェア市場規模 世界のメタバースハードウェア市場規模:2022年 VS 2029年 世界のメタバースハードウェア市場規模と予測 2018年-2029年 ・競争状況 グローバルトップ企業 売上ベースでのグローバルトップ企業 企業別グローバルでのメタバースハードウェアの売上 グローバルトップ3およびトップ5企業、2022年売上ベース グローバル企業のメタバースハードウェア製品タイプ グローバルにおけるティア1、ティア2、ティア3企業 ・タイプ別市場分析 タイプ区分:ARデバイス、VRデバイス、MRデバイス メタバースハードウェアのタイプ別グローバル売上・予測 ・用途別市場分析 用途区分:医療、エンジニアリング・建設、製造、教育、その他 メタバースハードウェアの用途別グローバル売上・予測 ・地域別市場分析 地域別メタバースハードウェア市場規模 2022年と2029年 地域別メタバースハードウェア売上・予測 北米市場:アメリカ、カナダ、メキシコ ヨーロッパ市場:ドイツ、フランス、イギリス、イタリア、ロシア アジア市場:中国、日本、韓国、東南アジア、インド 南米市場:ブラジル、アルゼンチン 中東・アフリカ市場:トルコ、イスラエル、サウジアラビア、UAE ・主要企業のプロファイル(企業概要、事業概要、主要製品、売上、ニュースなど) Microsoft、 Sony、 Google、 Oculus (Meta)、 Magic Leap、 HTC Corporation、 Optinvent、 MAD Gaze、 Epson、 Lenovo、 DPVR、 Vuzix Corporation、 Pico Interactive、 NoLo VR ... |
This report aims to provide a comprehensive presentation of the global market for Metaverse Hardware, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Metaverse Hardware. This report contains market size and forecasts of Metaverse Hardware in global, including the following market information:
Global Metaverse Hardware Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global Metaverse Hardware Market Sales, 2018-2023, 2024-2029, (K Units)
Global top five Metaverse Hardware companies in 2022 (%)
The global Metaverse Hardware market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is Forecast to Reach $ Million.
AR Device Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Metaverse Hardware include Microsoft, Sony, Google, Oculus (Meta), Magic Leap, HTC Corporation, Optinvent, MAD Gaze and Epson, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Metaverse Hardware manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Metaverse Hardware Market, by Type, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Metaverse Hardware Market Segment Percentages, by Type, 2022 (%)
AR Device
VR Device
MR Device
Global Metaverse Hardware Market, by Application, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Metaverse Hardware Market Segment Percentages, by Application, 2022 (%)
Healthcare
Engineering & Construction
Manufacturing
Education
Others
Global Metaverse Hardware Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Metaverse Hardware Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Metaverse Hardware revenues in global market, 2018-2023 (Estimated), ($ millions)
Key companies Metaverse Hardware revenues share in global market, 2022 (%)
Key companies Metaverse Hardware sales in global market, 2018-2023 (Estimated), (K Units)
Key companies Metaverse Hardware sales share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Microsoft
Sony
Google
Oculus (Meta)
Magic Leap
HTC Corporation
Optinvent
MAD Gaze
Epson
Lenovo
DPVR
Vuzix Corporation
Pico Interactive
NoLo VR
Outline of Major Chapters:
Chapter 1: Introduces the definition of Metaverse Hardware, market overview.
Chapter 2: Global Metaverse Hardware market size in revenue and volume.
Chapter 3: Detailed analysis of Metaverse Hardware manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Metaverse Hardware in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Global Metaverse Hardware capacity by region & country.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 11: The main points and conclusions of the report.
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